Normal Type Chart
Normal is the most common Pokémon type and the game's baseline — flexible, sturdy and defined less by matchups than by its moves and stats.
Normal Type Weaknesses
Only Fighting-type moves are super effective against Normal-type Pokémon.
Normal Type Resistances
Normal-type Pokémon do not resist any type.
No resistances
Normal Type Effectiveness
Normal-type moves have no super effective targets — Rock and Steel resist them and Ghost-types are immune.
Normal Type Dual-Type Chart
This chart shows how much damage a Normal-type move deals to every combination of two defending types. Rows are the first defender type and columns are the second. Each cell gives the damage multiplier: 4 is extremely effective (400%), 2 is super effective (200%), ½ is not very effective (50%), ¼ is highly resistant (25%) and 0 means no effect. Blank cells are normal 1× damage, and the gray diagonal marks a type paired with itself, which is not a valid dual type.
| Type 2Type 1 | Normal | Fire | Water | Electric | Grass | Ice | Fighting | Poison | Ground | Flying | Psychic | Bug | Rock | Ghost | Dragon | Dark | Steel | Fairy |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | — | ½ | 0 | ½ | ||||||||||||||
| Fire | — | ½ | 0 | ½ | ||||||||||||||
| Water | — | ½ | 0 | ½ | ||||||||||||||
| Electric | — | ½ | 0 | ½ | ||||||||||||||
| Grass | — | ½ | 0 | ½ | ||||||||||||||
| Ice | — | ½ | 0 | ½ | ||||||||||||||
| Fighting | — | ½ | 0 | ½ | ||||||||||||||
| Poison | — | ½ | 0 | ½ | ||||||||||||||
| Ground | — | ½ | 0 | ½ | ||||||||||||||
| Flying | — | ½ | 0 | ½ | ||||||||||||||
| Psychic | — | ½ | 0 | ½ | ||||||||||||||
| Bug | — | ½ | 0 | ½ | ||||||||||||||
| Rock | ½ | ½ | ½ | ½ | ½ | ½ | ½ | ½ | ½ | ½ | ½ | ½ | — | 0 | ½ | ½ | ¼ | ½ |
| Ghost | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | — | 0 | 0 | 0 | 0 |
| Dragon | ½ | 0 | — | ½ | ||||||||||||||
| Dark | ½ | 0 | — | ½ | ||||||||||||||
| Steel | ½ | ½ | ½ | ½ | ½ | ½ | ½ | ½ | ½ | ½ | ½ | ½ | ¼ | 0 | ½ | ½ | — | ½ |
| Fairy | ½ | 0 | ½ | — |
Normal Type Summary
The baseline type: no super effective targets, but a clean immunity to Ghost.
Normal is the most common type in Pokémon and the game's default. Normal-type moves are never super effective against anything, but Normal-type Pokémon tend to be bulky and flexible, with a single weakness and a single immunity. They win through raw stats, movepool and reliability rather than matchup advantage.
Normal on offense
Normal-type attacks have no super effective targets. They are resisted by Rock and Steel and completely blocked by Ghost, so moves such as Body Slam, Double-Edge and Extreme Speed lean on high base power, STAB and secondary effects instead of coverage. That is why Normal coverage is rarely used on non-Normal Pokémon.
Normal on defense
Normal-type Pokémon take super effective damage only from Fighting and are immune to Ghost, and they resist nothing. That one weakness is easy to patch, which is why Normal walls like Blissey and Snorlax can sit on a team as reliable special or physical sponges.
Notable Normal-type Pokémon
Well-known Normal-types include Snorlax, Blissey, Kangaskhan, Slaking, Porygon-Z and Staraptor. Many of them branch into niches such as special walls, physical attackers or utility, and the type's flat matchup profile means their individual stats and abilities matter far more than their typing.
Related Pokémon Types
Browse every Pokémon type chart, or jump back to the full Pokémon Type Chart.