Pokémon Type Chart
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Normal Type Chart

Normal is the most common Pokémon type and the game's baseline — flexible, sturdy and defined less by matchups than by its moves and stats.

Normal Type Weaknesses

Only Fighting-type moves are super effective against Normal-type Pokémon.

Normal Type Resistances

Normal-type Pokémon do not resist any type.

No resistances

Normal Type Immunities

Normal-type Pokémon are completely immune to Ghost-type moves.

Normal Type Effectiveness

Normal-type moves have no super effective targets — Rock and Steel resist them and Ghost-types are immune.

Super effective (2×)
None
Not very effective (0.5×)
RockSteel
No effect (0×)
Ghost

Normal Type Dual-Type Chart

This chart shows how much damage a Normal-type move deals to every combination of two defending types. Rows are the first defender type and columns are the second. Each cell gives the damage multiplier: 4 is extremely effective (400%), 2 is super effective (200%), ½ is not very effective (50%), ¼ is highly resistant (25%) and 0 means no effect. Blank cells are normal 1× damage, and the gray diagonal marks a type paired with itself, which is not a valid dual type.

Normal type dual-type chart. Rows are the first defense type, columns are the second defense type. The diagonal has no value because a Pokémon cannot have the same type twice.
Type 2Type 1NormalFireWaterElectricGrassIceFightingPoisonGroundFlyingPsychicBugRockGhostDragonDarkSteelFairy
Normal—½0½
Fire—½0½
Water—½0½
Electric—½0½
Grass—½0½
Ice—½0½
Fighting—½0½
Poison—½0½
Ground—½0½
Flying—½0½
Psychic—½0½
Bug—½0½
Rock½½½½½½½½½½½½—0½½¼½
Ghost0000000000000—0000
Dragon½0—½
Dark½0—½
Steel½½½½½½½½½½½½¼0½½—½
Fairy½0½—

Normal Type Summary

The baseline type: no super effective targets, but a clean immunity to Ghost.

Normal is the most common type in Pokémon and the game's default. Normal-type moves are never super effective against anything, but Normal-type Pokémon tend to be bulky and flexible, with a single weakness and a single immunity. They win through raw stats, movepool and reliability rather than matchup advantage.

Normal on offense

Normal-type attacks have no super effective targets. They are resisted by Rock and Steel and completely blocked by Ghost, so moves such as Body Slam, Double-Edge and Extreme Speed lean on high base power, STAB and secondary effects instead of coverage. That is why Normal coverage is rarely used on non-Normal Pokémon.

Normal on defense

Normal-type Pokémon take super effective damage only from Fighting and are immune to Ghost, and they resist nothing. That one weakness is easy to patch, which is why Normal walls like Blissey and Snorlax can sit on a team as reliable special or physical sponges.

Notable Normal-type Pokémon

Well-known Normal-types include Snorlax, Blissey, Kangaskhan, Slaking, Porygon-Z and Staraptor. Many of them branch into niches such as special walls, physical attackers or utility, and the type's flat matchup profile means their individual stats and abilities matter far more than their typing.

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